Schtappe



A Schtappe (シュタープ, Shutaapu) is a wand-like item that can be transformed into various objects, like weapons or shields, and used to cast spells.

A schtappe might appear to be a magic tool to outsiders, but it is in fact an extension of the person who wields it.

The exact nature and abilities of one's schtappe depend on the amount of mana and also the various attributes and blessings you have. Casting spells and granting blessings with the schtappe is more efficient than doing so via magic tools like noble rings.

Nobles are recognized as nobles by society after acquiring a schtappe and graduating from the Royal Academy. Each person is only given a single chance to acquire a schtappe during their lifetime. Should a student fail to get their divine will the first time, they are not allowed a second chance and can never become a true noble.

Due to a schtappe being entirely made out of the user's own mana, it is impossible for a noble to hurt themselves with it by accident, even when transformed into sharp weapons. The only way to inflict self-harm is with the intent of self-injury.

To acquire a schtappe you need to be enrolled in the Royal Academy. It is part of the curriculum and currently is set for the first year after enrollment. In the past, schtappe acquisition was only done in the third year, but this was changed not too long ago.

Students are required to walk alone towards the Farthest Hall of the Royal Academy. Along the way, each student will find an object that to them looks like a shining stone, but is invisible to everyone else. What they find is called the divine will. After acquiring the divine will, students have to pour their own mana into it. They are not allowed to interact physically with each other, as there is the possibility of a divine will to be contaminated with foreign mana, which can have negative consequences or in the worst case might even end up with the divine will being completely dyed with the other person's mana, making it useless to the actual owner and thus crushing their only chance to become a true noble.

After the process of dyeing is finished, the body of the noble will absorb the divine will, enabling them to summon their schtappe and thus finishing the schtappe acquisition.

It is possible to transform a schtappe freely into basically any object one can visualize and hold in their hands by simply thinking about it. Hoever, this will only affect the appearance, but not give the schtappe the functionality of that object. So while a noble can make their schtappe look like a sword this way, it would not be able to actually cut anything.

To imbue the schtappe with the function of another kind of object, one needs to visualize that object and chant the corresponding spell. Doing just one or the other alone will result in the schtappe remaining unchanged.

This more thorough morphing via a spell necessitates one to use the spell rucken to revert the schtappe back to its base form.

Apparently, it is also possible to transform a schtappe into an object for which no chant currently exists, but this necessitates an intricate knowledge of the inner workings and mechanisms of the desired object and the ability to visualize it. Through these means Lady Rozemyne of Ehrenfest was able to invent a new spell to transform her schtappe into a "water gun" with a chant of the Japanese words, due to knowing very well how this items works on account of its simplicity and its translucent casing. But she failed to create a copier in the same way, due to her having insufficient knowledge of the inner workings of an electronic copier.

Axt (アクスト, Akusuto) is a spell that turns the schtappe into an ax.

This spell is potentially taught to all nobles as part of the second year practical lessons at the Royal Academy. To pass the exam, a student needs to morph their schtappe into one of a selection of melee weapons, with axt being one of the potential choices.

Beimen (バイメーン, Beimen) is a spell that turns the schtappe into a mixing stick for brewing potions.

Beleuchkrone is a spell that allows to morph the schtappe into the shape of a crown. It can be used to create a temporary copy of the Crown of the Goddess of Light.

Entwaffnung (エントヴァフヌング, Entovafunungu) is a spell that can be used to dispel the blessing from the God of Darkness and return the schtappe to is base shape, should the caster desire it.

Erdegral is a spell that can be used to morph the schtappe into the shape of a chalice. It can be used to create a temporary copy of Geduldh's Chalice.

Finsumhang (フィンスウンハン, Finsuwunhan) allows the caster to transform their schtappe into a cloak.

It can be used to create a temporary copy of the divine instrument Cloak of the God of Darkness, which is a black cloth dotted with golden, shining stars. It has the ability to absorb and seize control of mana, though the mana absorbed will be dedicated to the God of Darkness if his blessing is active. The caster has the ability to remotely control where the cloth can fly to at least a limited degree, but it does not appear like it can be fully moved at will, since Rozemyne still needed to walk up to it and retrieve it by hand, rather than floating it back to herself after it had fallen to the ground.

Getilgt (ゲッティルト, Gettiruto) is a spell that turns the schtappe into a shield. The exact shape and capabilities depend on the visualization the caster does during the chant. By visualizing certain magic circles on the surface of the shield when forming it, different magical properties can be imbued into it. For example, imagining a magic circle for Wind will give the shield similar properties to a Shield of Schutzaria, except that it won't allow any object or being through, even if it has no hostile intent behind it.

This spell is taught to all nobles as part of the second year practical lessons at the Royal Academy.

It is currently unknown if this spells differs from Geteilt, or if it is a change in the official English translation between books.

Lanze (ランツェ, Ranze) is a spell that turns the schtappe into a lance or spear, depending on the visualization of the caster. It can be used to create a temporary copy of the divine instrument Leidenschaft's Spear.

This spell is potentially taught to all nobles as part of the second year practical lessons at the Royal Academy. To pass the exam, a student needs to morph their schtappe into one of a selection of melee weapons, with lanze being one of the potential choices.

Messer (メッサー, Messaa) is a spell that turns the schtappe into a knife. This knife has a very keen edge and easily slices even through those feyplants that are exceptionally difficult to cut with non-magical blades.

Riesesichel (リーズィッヒェル, Riizihheru) is a spell that turns the schtappe into a giant sickle.

This spell is potentially taught to all nobles as part of the second year practical lessons at the Royal Academy. To pass the exam, a student needs to morph their schtappe into one of a selection of melee weapons, with riesensichel being one of the potential choices.

Rucken (リューケン, ryuken) reverts a morphed schtappe into its original shape.

Schere (シェーレ, Shēre) allows the wielder to transform their schtappe into simple scissors.

Schwert (シュヴェールト, Shuveeruto) is the spell that turns the schtappe into a sword.

This spell is potentially taught to all nobles as part of the second year practical lessons at the Royal Academy. To pass the exam, a student needs to morph their schtappe into one of a selection of melee weapons, with schwert being one of the potential choices. The exception are future knights, who are required to use schwert in addition to a different weapon of their choice.

Streitkolben (シュトレイトコルベン, Shutoreitokoruben) is a spell used to turn the schtappe into blunt weapons like staffs. It can be used to create a temporary copy of the divine instruments Staff of Flutrane and Verfuhremeer's Staff.

Stylo (スティロ, Sutiro) is a spell that turns the schtappe into a magical pen, used for writing and changing magic circles.

Water Gun (水鉄砲, Mitsuteppo) is the spell that turns the schtappe into a water gun.

This spell was developed by Rozemyne in the initial weapons class at the Royal Academy. Initially it only squirts "liquid mana" and is harmless, but after pondering how to improve it, she envisions it shooting arrows. This weapon is much smaller than most other schtappe transformations, making it well suited to be used through the windows of drivable highbeasts and can be used with just one hand, leaving the off-hand free for steering. Several arrows can be fired at once and no reloading is necessary, though the mana cost is large, making it impractical to most med- and laynobles.

So far the only person other than Rozemyne to be able to learn this transformation is Ferdinand, thanks in large part to Rozemyne's water gun being translucent and thus making it easy to analyze it's rather simple inner workings. The other people present at her detailed presentation back in Ehrenfest struggled with the pronunciation of the Japanese word or failed to visualize the unfamiliar item in sufficient detail.

Ferdinand also deduced that the amount of liquid mana substituting for water inside the gun's chamber is connected with the maximum output of the device. By enlarging the chamber or the gun as a whole, one can increase the strength the attacks one can make with it. Consequently, he turned his schtappe into a larger version to make use of this principle.

While Ferdinand himself didn't care for appearances, he still relented to Sylvester's and Rozemyne's insistence to make his newly acquired weapon look "cooler" and made his enlarged water gun opaque and black in appearance, making it look almost like a real firearm from Earth.

Auswahl (アオスヴァール, Aosuvaaru) is a spell used to search for things. So far, it had been used with parchment to look for the identification medals from Hasse's traitors.

This spell is used to restrain opponents and prevent them from both moving and using magic. Their mana-suppressing effect also has the secondary effect of protecting captured people from being harmed by rampaging mana.

These bands can also be used to pull the target closer to the caster, like actual physical ropes would.

Geteilt (ゲッティルト, Gettiruto) allows a noble to create a shield. It can also create the Shield of Schutzaria, but bypassing the need to speak the full length of the usual prayer by utilizing their schtappe.

It is currently unknown if this spells differs from Getilgt, or if it is a change in the official English translation between books.

Like the God of Darkness's Prayer, this spell aims to invoke the blessing of the God of Darkness to give an object - usually a schtappe morphed into a weapon - the ability to steal mana. Despite being a more compact version, the spell is still quite long and complicated.

Compared to the full prayer, the spell version loses the ability to freely transform one's schtappe while the blessing is in effect. To be able to morph the schtappe to a different shape, the blessing has to be dispelled with Entwaffnung. Another difference is that this spell allows the user to turn the absorbed mana into his/her own, whereas the weapons blessed using the full prayer would dedicate the absorbed mana to the God of Darkness.

This spell creates a net out of the user's mana, with which they can lock down or reel in the captured targets. The individual threads of the net are so thin that even when you are caught within it, they are barely perceptible, unless a light source is reflected or additional mana is poured into the net, which makes it glow.

It is possible to make the net explode violently to eliminate the caught targets

Ordonnanz (オルドナンツ, Orudonantsu) is a spell which uses a feystone to transmit messages.

Rott (ロート, Rooto) is a spell where the schtappe sends a reddish beaming light up into the sky, used as a distress signal. It is unable to pass through the ceiling of white buildings.

Spiegeln (シュピーゲルン, Shupiigerun) is a spell used in conjunction with a clairvoyance magic tool to remotely view locations. This only allows the user to see buildings that contain a protection feystone charged with their own mana ..

Waschen (ヴァッシェン, Vashen) conjured up water out of nowhere to clean something or someone. After the end of the spell, the water disappears together with the washed out dirt, leaving not even any wetness behind. This includes water accidentally inhaled. The spell is often used by knights on excursions where they don't have the time or facilities for a proper bath or to clean their equipment. It is also quite commonly used to clean tools and containers after brewing potions.

Nobles with smaller mana capacities can opt to manipulate existing water, like the moisture in the air, to reduce the mana-cost of the spell, since manipulating water is easier than turning mana into water. Nobles with exceedingly high mana capacity also need to be careful about how much mana they exert, so they don't end up producing excessive amounts. When Rozemyne first used the spell to clean up containers and tools after potion-making, she accidentally flooded the entire room she was in at the time before terminating the spell, putting the room into a quite chaotic - albeit dry and clean - state.

There also exists a version of this spell that allows one to cleanse large areas more effectively: See Large-Scale Waschen

Since they help to control and channel mana, schtappes also make it easier to perform large-scale spells and perform blessings and can enhance their efficiency.

See Large-scale Spells .


 * In regard to the "Rucken" spell: The German "Rücken" means "back" like the backside of the torso, not like back as in "going back", which would be the German "zurück". But since both "Rücken" and "zurück" translate as "back" into English, it funnily enough still works for English audiences, while probably leaving German-speaking readers slightly amused or bemused.


 * Cambridge Online Dictionary
 * LEO Online Dictionary