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The Light Novel series is the source material for the adaptation of the Anime and Manga series. The information and terminology on the article will be based on the source material rather than the adaptions. |
Guilds are organizations to both regulate and represent workshops and stores working in the same field.
General Information
Within Ehrenfest, there exist various guilds that control the market. The guilds count as legal entities, thereby able to form contracts, both normal and magical,[1] and govern the business affairs of Ehrenfest through sister guilds in other cities. The guilds are led by a guildmaster, who usually has numerous contacts and connections within the nobility. Guildmasters may also have their own store or workshop on top of other guildmaster duties.
To open up a guild outside of the capital, you require certificates of the Merchant's Guild, Aub Ehrenfest, and should the location be outside the central district, the local giebe.[2] Additionally the merchant's guild requires a sample of the work that warrants the creation of a new guild. Once a guild exists, it is possible to open workshops under its name.
List of Guilds
Description | ||
---|---|---|
Baker's Guild |
Handles sweets and baked goods. Benno creates the Italian Restaurant to avoid friction and vested interests[3] | |
Carpentry Guild |
Handles Carpentry. Ingo is a member of this guild. Their main building is located at southwestern side of the cental plaza of Ehrenfest City[4] | |
Construction Guild |
Handles Construction. Deid is a member of this guild. Their main building is located at southwestern side of the cental plaza of Ehrenfest City.[4] | |
Dyeing Guild |
Guild that represents all the dyeing workshops in Ehrenfest City. Their main building is located atnorthwestern side of the cental plaza of Ehrenfest City.[4] | |
Eatery Guild |
Handles restaurants, bars, pubs and the likes.[3] | |
Ink Guild |
The Ink Guild handles the production of Ink. Myne sells them the production method for her black ink. | |
Inn Guild |
Handles inns. Their main building is located at Ehrenfest's central plaza, in the southeastern section.[4] | |
Merchant's Guild |
The Merchant's Guild is in charge of all trade within the City of Ehrenfest. All merchants must be members of the Guild, and traveling merchants must also register. Anything to do with business, including opening a shop, apprenticeship contracts, and punishment to those who break the law, falls under its jurisdiction. The Merchants Guild has access to magic tools.[5] The Merchant's Guild also acts as the overseer for all other guilds in Ehrenfest, which includes handling the administrative work of establishing new guilds and negotiating inter-guild disputes.[6] To open a completely new guild, you need to submit the necessary paperwork and fees and gain the permission of the Merchant's Guild guildmaster,[7] as well as a permit of the local Giebe, should a new guild be established outside the central district. The Merchant Guild building is located at the northeastern section of the central plaza of Ehrenfest City.[4] | |
Parchment Guild |
Guild that handles the production or parchment, made from animal skin. After a dispute with Benno and the Plant-Paper Guild, a compromise was settled, such that parchment would be used for official contracts. | |
Plant-Paper Guild |
Guild that handles the the production of plant paper. Founded by Benno. | |
Printing Guild - Ehrenfest City |
Guild that handles the business of printing books. Founded by Benno to secure the rights to the printing of books. | |
Printing Guild - Haldenzel |
Guild that handles the administrative tasks of printing in the province of Haldenzel. It is currently run by a single noble scholar, with it's "headquarter" being a single room in the commoner section of Haldenzel's winter mansion.[2] | |
Smithing Guild |
Guild that handles the business of smithing. Leherls must secure a patron by the time they come of age and complete a task within the span of one year. Their main building is located at southwestern side of the central plaza of Ehrenfest City.[4] | |
Tailor's Guild |
To be recognised as head of a workshop in the Tailor's Guild, one must have at least one noble customer and have received at least five orders for clothes within the time-span of a year.[8] Their main building is located atnorthwestern side of the cental plaza of Ehrenfest City.[4] | |
Wax Guild |
Signed a deal with Benno for the salting-out technique to stop wax from smelling [9] |
Trivia
References
- ↑ Ascendance of a Bookworm Light Novel. Part 2 Volume 3. Chapter 3: The Ink Guild and the Beginning of Winter
- ↑ 2.0 2.1 Ascendance of a Bookworm Light Novel. Part 4 Volume 4. Chapter 11: Haldenzel's Craftspeople
- ↑ 3.0 3.1 Ascendance of a Bookworm Light Novel. Part 1 Volume 3. Side Story 4: Mark — The Master and I
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 Ascendance of a Bookworm Light Novel. Part 2 Volume 3. The Title of "Gutenberg"
- ↑ Ascendance of a Bookworm Light Novel. Part 1 Volume 2. Chapter 11: The Merchants' Guild
- ↑ Ascendance of a Bookworm Light Novel. Part 1 Volume 3. Chapter 12: Vested Interests
- ↑ Ascendance of a Bookworm Light Novel. Part 1 Volume 3 Chapter 13: Result of the Meeting with the Vested Interests
- ↑ Ascendance of a Bookworm Light Novel. Part 1 Volume 2. Corinna's Married Life
- ↑ Ascendance of a Bookworm Light Novel. Part 2 Volume 4. Chapter 6: Challenging Wax Stencils
Additional References